The Command Tech: The Boogeyman Archetype of EDH
Written by Jeff Tan Combination (aka combo) is defined in Magic The Gathering as utilizing 2 or more cards that could either stretch your advantage to certain victory or potentially win you the game in an instant. By extension, combos also include using 2 or more cards that combine to form advantage flipping effect that would render several of your opponents hard-worked turns meaningless. This concept exists in many of MTGs formats ranging from: Standard’s Saheeli Cat combo (now banned), to modern’s Living End Aggression, to Legacy’s Show and Tell surprise Saheeli Cat Infinite Combo Living End Cascade Combo OmniTell Legacy Combo The result is usually a chain of cards that make your opponent go, “Oh… damn.” This is none more true than in EDH, where thousands of potential card combinations not only net fa...