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Showing posts from February, 2019

The Command Tech: The Enforcer Strategy - Control and Stax

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Written by Christian Gil Portugalisa         Season Two of the Play2Learn Commander League has already begun and the player turnout has been amazing. We are now seeing games of 3 pods that are firing at the same time. Varied strategies are being employed from Voltron decks to Combo decks. But looking at the rankings, most of the players in the leaderboard are those that are sporting combo finishers. So as the good old Professor from Tolarian Community College would say “Many Magic the Gathering Players ask the question, how do you beat combo or at the very least, slow them down?”         Now this is a very good question to ask. Combo decks tend to sport specific combination of cards that once assembled, can win them the game right there and then. So how do we beat it? We can do that through a Control or Stax strategy. What is a Control strategy?       ...

Into the Vault: Narset, Enlightened Master

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Written by Francis Matic         Narset is definitely one of the most popular commanders that can be built multiple ways. From extra turns, and extra combat, to volton and control or boardwipe tribal builds. I once witnessed someone else’s Narset deck go off on turn 1, who then continued playing free spells from the top of their library for the win. This particular article will not focus on the power potential of Narset, rather, it will focus on the most unusual, and sometimes frowned upon methods of playing mtg: Chaos.         I have seldom played with this deck since it can be time-consuming and totally confusing to finish a session, unless people gang up on me early on though. Asking permission before playing the game seems to be the proper etiquette when playing chaos-themed decks. You’ll never know if certain players need to maximize the limited time they have to play, or if they want...